![]() ![]() So a Paladin can get up to a bounty of 1,500 cats that way. In addition, each time they recover and start fighting again, the bounty goes up by another 500. The best is when HN patrols attack Drin itself, as they commit a crime-fighting there and accrue a bounty of 500 cats. One good thing to do early is pay 10,000 Cats to join the Shinobi Thieves in Sho-Battai to purchase Thieves Backpacks and other gear from them at the 50% members discount. Once the bartender in Drin has run out of money, avoid the skimmers on the run over to Stoat or Sho-Battai to sell the rest, find new recruits and buy backpacks and pack animals so you can go back and carry even more stuff. This isn't much of a problem as UC patrols generally win. Since Drin and the nearest towns are UC, it's best to loot HN gear, so you don't have to worry about selling stolen goods. Drin in the north-east of Bast has a bar so you can sell some gear and buy some food before you have to travel to a town. Wait until all of one side is down to avoid committing a crime and getting attacked and then loot their stuff. At about 30-40 in their preferred combat skills, the player's squad should be able to take on small groups of enemies.īast has many large United Cities (UC) and The Holy Nation (HN) patrols that fight each other whenever they meet. Once players are confident in their characters' abilities, they should try taking on some wandering loners. Fighting alongside the guards in relative safety is a good tactic for developing stats, at least around 20 for Melee Attack and Defense. Players should lure bandits to the town guards for slaughter and looting until the player can afford good equipment. Players should be able to make a few thousand cats off each group. Since the attacking squad was likely members of a Hostile Faction, all vendors should accept items stolen from them. To save on inventory space, players should prioritize looting the more valuable items from these characters instead of just stripping them dry. After the guards knock all combatants unconscious, player characters should loot the downed characters. The prevalent strategy to make up for this is luring hostile squads towards a town with town guards. ![]() These strategies should be helpful to new players.Įarly on, player characters will not win fights. Players often start out with very few Cats. Note also that many (if not all) of the Western Hive villages have a Robotics Shop and a Trade Goods Trader, making them prime places to sell your wares.īuying and reselling Trade Goods or Crafting materials to sell can be a difficult early game. The area around the Hub is great for trading early game since it is relatively close to many towns. In general, it's a good idea to have a base positioned near enough to Towns/outposts so that you don't spend too long on the road. Given shopkeepers only have so much money to purchase your wares, it's good to have a plan of where you're going to sell your items. First things first, you need a place to sell your stuff. ![]()
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